Been really busy at work lately so haven't had much time to work on my PixelBlocks art. I figured I'd give an update on the process I go through to make these creations. Its sort of something I figured out on my own, and have been refining the process to make it easier and quicker for me to do. 1) I find a digital copy of the character I want to do online somewhere. There are quite a few websites that post "ripped sprites" from video games, so there's a lot to choose from. Couple of the sites I find them from are Game Sprite Archive and NES SNES Sprites . 2) Once I have the sprite, I convert it to a custom color palette in Photoshop. There are only 20 different PixelBlocks colors (and I own 18 of them), so this can be quite a challege. Some colors don't have an equivalent PixelBlock color, so I have to either fake it or skip doing that character entirely. Magus from Chronotrigger unfortunately was skipped for this reason; I didn't have a good pur
Photo blog of the pixelblocks creations I am building at work.
I love it!
ReplyDeleteI just got done playing through Portal 2, could you make a potato Glados?
ReplyDeleteYou're lucky I already finished the game and know what you're talking about, otherwise ***SPOILER ALERT***! I'll consider making a GlaDOS potato, but I'd have to design a facsimile sprite first as the game uses 3D models, not 2D sprites.
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