Chronotrigger was one of the best RPGs on the SNES. Maybe one of the best RPGs of all time. It had everything, awesome story, great gameplay, memorable characters (including the bad guy turned good), and something like 16 different endings depending on what you did, who you saved, etc. The main character, Chrono, actually DIES in the game! You have the option of saving him (which you should), but it is an OPTION. Not needed to beat the game.
Chronotrigger and Final Fantasy 6. If you like RPGs and haven't played these 2, turn in your gamer card, you fail.
Been really busy at work lately so haven't had much time to work on my PixelBlocks art. I figured I'd give an update on the process I go through to make these creations. Its sort of something I figured out on my own, and have been refining the process to make it easier and quicker for me to do. 1) I find a digital copy of the character I want to do online somewhere. There are quite a few websites that post "ripped sprites" from video games, so there's a lot to choose from. Couple of the sites I find them from are Game Sprite Archive and NES SNES Sprites . 2) Once I have the sprite, I convert it to a custom color palette in Photoshop. There are only 20 different PixelBlocks colors (and I own 18 of them), so this can be quite a challege. Some colors don't have an equivalent PixelBlock color, so I have to either fake it or skip doing that character entirely. Magus from Chronotrigger unfortunately was skipped for this reason; I didn't have a good pur
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